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New novalogic games
New novalogic games





Ĭomanche: Maximum Overkill kickstarted a string of releases by NovaLogic that simulated military battles. In 1994, NovaLogic had set up its European office in London, England. Due to the failure of the Phillips CD-i platform, the project was cancelled in 1993. In addition, the cancelled Philips CD-i sequel to Super Mario World, Super Mario's Wacky Worlds, was in development by NovaLogic. Freeman's engine stemmed from his earlier creations of medical technology. The engine was conceived by electrical engineer Kyle Freeman. NovaLogic's 1992 game Comanche: Maximum Overkill was the first release that utilized the Voxel Space engine, which allowed for larger outdoor environments and more detailed terrain.

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Taito America was a major client of the company and most (if not all) of NovaLogic's earliest games were PC conversions of Taito arcade games. Originally, NovaLogic worked on new versions of previously published games.







New novalogic games